Engineered
to make
SolidWorks and Fusion 360 CAD with real tolerances, enclosures, mechanisms and DFM review. STEP, STL and drawings.

Three disciplines that usually live in three different studios. Here they share one workflow, so the sculpt prints and the product actually assembles.
SolidWorks and Fusion 360 CAD with real tolerances, enclosures, mechanisms and DFM review. STEP, STL and drawings.

Print-ready files that are split, hollowed and keyed, plus FDM and resin prototypes shipped by DHL or sea freight.

Stylized and realistic sculpts in ZBrush and Blender, from figurines and creatures to collectibles built to print.

One sculpt, start to finish. Keep scrolling: the model builds itself stage by stage, then hands over to a live 3D view you can rotate.
Eleven categories, each with its own link, so you can send exactly the work a client asked about.
Starting prices for the common jobs. Anything bigger or unusual gets a custom quote.
“What began as a request for a basic design quickly evolved into something far more ambitious… The value he delivered far exceeded expectations.”
I'm Muhammad Umer, a mechanical engineer who moved into 3D art. Before Sculptifiers I worked as an associate engineer at Pakistan's national space agency, and that habit of designing for the real world never left.
Today I run Sculptifiers from Karachi: CAD for products that have to assemble, sculpts that have to print, and prototypes I test on my own printers before they ship. 130+ projects for clients in Australia, the US, Canada, the UAE and Europe.
Send references, sketches or a part. I reply with scope, price and timeline.
CAD or sculpt with progress renders at each stage, so revisions stay small.
Test print in-house to check fit, tolerances and supports before handover.
Files in every format you need, or the physical part shipped by DHL or sea.